After Burner

After Burner

Japanese arcade flyer of After Burner.
Developer(s) Sega AM-2
Publisher(s) Sega
Designer(s) Yu Suzuki
Platform(s) Amiga, Amstrad, Atari ST, Commodore 64, MS-DOS, MSX, NES, PC Engine, Sega 32X, Sega Master System, ZX Spectrum
Release date(s) Arcade
  • JP July, 1987
Sega 32X
Genre(s) Flight simulator
Shoot 'em up
Mode(s) Single-player
Cabinet Upright, sit-down cockpit
Arcade system Sega X Board
Display Raster

After Burner (アフターバーナー?) is a 1987 Japanese flight simulator arcade game by Sega. It is one of the first games designed by Yu Suzuki. The player flew an F-14 using a specialized joystick (with moving seat, in some installations), and the game spawned several sequels.

Contents

Gameplay

The game allows the player to control a F-14 Tomcat jet, which must destroy a series of enemy jets throughout 18 stages. At the start of the game, the player takes off from an aircraft carrier called the Sega Enterprise, which shares a similar name to the one used in the 1986 film Top Gun.

The jet itself employs a machine gun and a limited set of missiles. These weapons are replenished by another aircraft after beating a few stages. The aircraft, cannon and missile buttons are all controlled from an integrated flight stick.

The game itself was released in two variations: a standard upright cabinet and a rotating cockpit version. In the cockpit version, the seat rotated horizontally, and the cockpit rotated vertically. [1]

Legacy

Sequels and related games

After Burner was followed by After Burner II, which was released on the same year. Some consider [2] this game to be more of a revision of its predecessor, rather than an entirely new game, a practice later repeated by Sega for Galaxy Force and Galaxy Force 2.

Although the After Burner brand was long dormant, Sega created a number of aerial combat games centered on the F-14 Tomcat with many similar features, which are frequently regarded as part of the series.[3][4] These include G-LOC: Air Battle and its sequel Strike Fighter (later rebranded After Burner III in its home release, lending credence to the belief that they are related). Later games associated with the series include Sky Target (which retained similar gameplay and presentation to the original, but with the addition of 3D graphics) and Sega Strike Fighter (an arcade flight combat game which featured free-roaming movement, but nonetheless featured an F-14 as the default plane and boasted similar music).

In 2006, Sega released a new sequel on Sega Lindbergh hardware, After Burner Climax, the first arcade game to bear the brand since After Burner II.

The music from After Burner appears in remixed form in Chapter 8, entitled "Route 666", of Bayonetta (2009, developed by Platinum Games and published by Sega).[5]

Ports to other game systems

The game was ported to numerous consoles and computer systems such as the Amiga, DOS based PC's, Amstrad, Atari ST, Sharp X68000, FM Towns, Commodore 64, NES, Sega Master System, PC Engine, Sega Saturn, PC, MSX, ZX Spectrum, and Gameboy Advance in an arcade 4 pack named Sega Arcade Gallery. A port of After Burner to the 32X was done by Rutubo Games, and was known as After Burner Complete in Japan and Europe.[6]

After Burner Climax was later ported to Xbox Live Arcade and PSN. It was followed by the spinoff After Burner: Black Falcon for the PSP in 2007.

See also

References

External links